Chapter 18: Even a Good Man Is Confused
From the perspective of Player 4, the Hunter, he is willing to clear Player 9, who voted for the wolves, and Player 7, who defended Player 9. Player 6 is his first investigation target for the police badge. Player 5 sounds like a power role, and Player 3 even included him in his investigation list. Would Player 3 do that if Player 5 were a wolf? Player 4 is not sure, and he cannot use this to attack Player 5.
Among the preceding players, the only one he can attack is Player 8, who attacked Player 9. "However, aside from targeting Player 9, whom I consider a good guy, Player 8 hasn't done anything else. After all, Player 9 did cast a wolf vote, and his performance under the police badge was indeed subpar, so Player 8 attacking him... doesn't seem like a major issue."
"Moreover, Player 8 even voted for Player 10 for the police badge, so from my position, I can't definitively label her as a werewolf. But Player 8 never once considered that Player 9 might be a good guy; her determination to vote him out was too strong. So, I'm really not sure if her hidden card could be a werewolf."
"Let's listen a bit more and see if any wolves emerge from the later positions. If multiple wolves appear later, Player 8 might be slightly cleared. If I only hear one, or none at all..."
Player 4 falls silent for a moment before pointing out the wolf den he perceives. "Then the wolves should be Players 3 and 8, with one likely to be among 5 and 6—probably only one, as Player 5 attacked both 6 and 7. It feels like 5 and 6 don't know each other; they shouldn't have met at night, and Player 7 also questioned Player 5 in the early positions..."
Player 4, the Hunter, is actually somewhat afraid of good players attacking each other. After all, only werewolves can clearly see the alignments of all players. If a situation arises where good players fight, it gives the wolves an opportunity. With the advantage of the police vote, Player 4 does not want to see this happen. However, since Player 5 did not explicitly claim a power role, Player 4 cannot fully clear him yet. Therefore, he suggests that either 5 or 6 could be a wolf.
"The remaining wolf must be among the players after me. Of course, these are just the logical deductions from my position. As for whether my wolf den assessment is correct, we truly need to hear from the later positions. I haven't completely condemned Player 8; we can listen to what the Seer has to say in a moment."
"This is the perspective I can provide for the good players. I'm done." Player 4 concludes his statement.
Player 10 looks deep in thought. He can almost be considered the sole Seer now. Yet, even so, catching the werewolves among so many players is not easy.
He cannot guess the night-time formation of the werewolves. But now that Player 3, who counter-claimed him, is out of the game, and he won the police badge with a large majority, there must be a wolf "hooking" (pretending to support) him. But who is it? Player 10’s gaze shifts to Player 9. And this guy—is he a good player who just voted wrong, or is he a wolf charging forward?
Players 9, 8, 7, 6, 5, 4... This is only the first round of speeches on the first day. Several people haven't even spoken yet, and already so many have started clashing.
"This is really brain-draining. Fortunately, I have my 'Golden Water' (cleared good player) Old Chu. I can't be sure about the others, but Player 11 is definitely a good guy. I can listen to him analyze things for me from the last position later." Player 10 sighs inwardly, feeling even more relieved about his decision to investigate Player 11 last night.
Wang Changsheng glances at the Seer’s expression and roughly understands what he is thinking. The preceding players were indeed aggressive. Some want to vote out Player 9, some want out Player 5, and others want out Player 8. They cannot all be werewolves. It is indeed a headache for Player 10 to extract the good players he believes in and catch the wolves he suspects.
[Player 2, please begin your statement.]
As the judge finishes speaking, Player 2 realizes he can speak. His face is full of seriousness, looking anything but relaxed. This is natural. After all, Player 4 mentioned waiting to see if there are wolves in the later positions. Even though he is unsure if Player 4 is a wolf or a good player, the Seer will certainly listen carefully to the speeches of those in the later positions.
Therefore, even if just to prove his innocence to the Seer, Player 2 feels he should speak cautiously. After all, he is just a commoner. If his speech or logic has any flaws and he is labeled a wolf by Player 10 and voted out, he will have no way to defend himself. But even a simple villager has dreams, and he doesn't want to be voted out!
So, Player 2 is highly attentive. He doesn't comment on the previous players immediately; instead, he speaks directly to the Seer. "It’s been quite intense so far. Let me help you, Player 10, sort things out so that when Player 11 speaks, he can focus on the key points."
Player 2 clears his throat and looks at Player 9. "Here is the current situation: Player 9 is stuck in a loop. The Seer hasn't fully made up his mind yet, but he is going to follow your lead, Player 10, to vote for numbers other than him."
"Player 8 is attacking Player 9, trying to get him voted out."
"Player 7 is protecting Player 9, while telling Player 8 that she is targeting the wrong person. This means Player 7 actually thinks Player 8 is a good player; otherwise, he wouldn't speak to her like that."
"Additionally, Player 7 believes that the eliminated Player 3 would have included at least one or two wolf teammates in his investigation list. Given that Player 1 is the Witch, then Players 5 or 6 might be Player 3's wolf teammates."
"Player 6 stood up, disagreeing with Player 7's assessment but protecting him, while simultaneously attacking Player 5."
"Player 5 stood up and attacked 6, 7, and 9, arguing that Player 7 is changing the voting order for the day and has a worse status than Player 9; if not 9, then 7 could be voted out."
"Player 4 defended 7 and 9, believing the wolf den consists of 3 and 8, with one wolf between 5 and 6, and one or two more in the later positions."
Player 2 pauses, turning to look at Player 12 beside him. Between the Seer and his "Golden Water," only the two of them remain. So, according to Player 4’s logic, either he or Player 12 must be a wolf. But Player 2 knows he is a good player. In his view, if Player 4 isn't a wolf, then Player 12 must be. But it’s strange; he doesn't think Player 4 looks like a wolf, and Player 12 doesn't look like one either.
Player 2 pauses for a brief moment, then adds, "I’ve briefly summarized the logic of the previous players. Now, let me share my perspective."