Chapter 47: The Scoring Session, Outstanding versus Absolute Nothingness

Lobisomem: Meu Capacete Tem um Buraco Entregue seus pensamentos 2578 words 2026-08-05 01:18:58

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Xiao Ran grabbed the microphone and shouted loudly, “Oh my god! The game ended on the second day! Audience, I’m truly at a loss for words to express how excited I am right now!”

“Speedrun Bureau, this is Speedrun Bureau!” commentator Xiao Ming also raised his voice, “The good team was completely overwhelmed without any chance to fight back. Their final resistance failed, a lone wolf was carried out of the game, and the wolf team’s skill shifted from gun to poison, triggering their ability!”

Xiao Han likewise shouted enthusiastically, “Double elimination, game over! It means the wolf team precisely found the Number 3 Guardian on the last day and ended the game! The last three wolves are still on the field! The game ended so quickly; both poison bottles in this round were accurately used on the key cards!”

“The drama in this match is truly unimaginable!”

Amid the passionate shouts of the three commentators, the audience was equally stunned.

Time passed unknowingly.

Xiao Ming finally exhaled heavily.

“Let’s congratulate the werewolf camp on their victory!”

After a brief silence, the crowd burst into a thunderous roar.

“The wolf team is amazing! Their coordination was flawless!”

“Exactly! This win wasn’t just the effort of one person. Whether it’s Number 4, 6, 10, or even the Doomsday Witch herself, everyone contributed to the wolf team’s success!”

“But I think the Crow’s contribution was even greater! If he hadn’t found the Witch on the first day and made her poison the Hunter, the game couldn’t have ended so quickly on the second day!”

“Though it ended on the second day, the outcome was basically decided on the first! Still, the Witch wasn’t weak either. On the second day, he directed the kill; the Number 3 Guardian probably protected Number 12 at night, letting the Witch take out two players in one night!”

“To be honest, even if the Crow hadn’t killed the Witch on the first day, with the three gods out and three wolves remaining, it wouldn’t have been so hard for the werewolves to find the Hunter!”

“What’s the use of that? I even said the Witch could’ve poisoned Number 4 on the first day! Then during the day they could have eliminated a little wolf, giving the good team a significant lead in turns!”

Most of the audience praised the wolf team’s tactics.

They didn’t blame the Witch too harshly.

After all, being stabbed on the first night meant they could only use blind poison.

Even if there was a chance to poison a good player, the skill had to be used.

Otherwise, the wolves would inevitably have a turn advantage.

Therefore, most discussions focused on which wolf player was stronger; few paid much attention to the losing side.

No praise, no blame.

Only the most neutral judgments.

This was the world’s attitude toward the Werewolf game.

Bright and optimistic.

Analytical and logical, never randomly flaming like fools.

Unless the play was truly abysmal or ridiculously bad.

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Only then would the audience shoot a few criticisms.

This time, the aura of Wang Changsheng as the game king wasn’t as strong.

But it was still the level of a veteran pro team player.

So the audience’s expectations for him remained high.

“This play should earn him quite a few points. As long as they don’t hold back in the remaining two games, making the top 12 should be a given. Hopefully, Number 7 will shine even more in the finals!”

The audience’s enthusiasm did not wane.

Wang Changsheng and his team left the battle room, immediately hearing cheers like an earthquake and landslide.

The Crow walked beside Wang Changsheng heading out, while Cheng Xiao silently trailed behind.

He had originally planned that if they were enemies, he would trample Wang Changsheng underfoot and show him the gap between their skills.

After the game, he would try to recruit him.

But now, he no longer even wanted to look at Wang Changsheng, just wanting to ignore everyone and return quickly to the team room.

At that moment,

The two male commentators grabbed their microphones, shouting with excitement.

“The competition committee’s scores have just arrived!”

“The first round of the WPL 2023 Werewolf National Tournament, from 24 to 12 teams, has ended!”

“Let’s now announce the detailed information of both camps!”

[In this game, the werewolves were Number 4, 6, 7, and 10]

[Among them, the Evil Merchant was Player Number 7]

[On the first night, Number 7 gave Number 4 the shotgun and chose to kill Number 2, the Witch. The Witch poisoned Number 8, the Hunter.]

[Number 12, the Seer, verified Number 5 as a guaranteed good player. Number 3, the Guardian, chose to guard no one.]

[During the day, Number 4, the wolf with the gun, failed to be elected sheriff. Numbers 2 and 8, the two gods, were eliminated.]

[The Seer chose to vote against Number 10, a little wolf, and at night verified Number 7 as a kill.]

[The Guardian chose to protect Number 12 but was killed by a sneak attack from the wolves.]

[During the day, the little wolf was eliminated. At night, Number 7 retracted the shotgun and gave poison to teammate Number 6, who then poisoned the shielded Seer.]

[Game over. Werewolves slaughtered the gods and won.]

The large screen displayed detailed replay information.

After the commentators passionately finished reading,

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They switched the screen and began announcing each player’s scores.

Number 1, Villager: made key comments during the sheriff election and successfully sided with the winning camp without visual clues. Worth noting, score: -2.

Number 2, Witch: stabbed on the first night, misidentified herself, and directly poisoned the Hunter. Useless, score: -4.

Number 3, Guardian: gave the wolves an opportunity with comments during the sheriff election, sided correctly but without key information, guarded Number 12 at night and was sneak-attacked. Useless, score: -4.

Number 4, Werewolf: though his brave claim during sheriff election failed, he helped teammates hide their identity and disrupted the good team’s vision. Worth noting, score: +4.

Number 5, Villager: sided correctly both during and after sheriff election but as a guaranteed good player gave the Seer incorrect references on the Evil Merchant. Mediocre, score: -3.

Number 6, Werewolf: directed the kill on the Witch first night, poisoned the Seer at night, perfectly played the reverse trap during sheriff election, and when sensing hostility toward Number 7, the Evil Merchant, tore off his disguise and charged fiercely, seriously disturbing the good team’s vision. Outstanding, score: +5.

Number 7, Evil Merchant: pretended to be a little wolf and charged during sheriff election, was attacked by good players but only a few suspected his Evil Merchant identity. Worked in close coordination with teammates, carried a little wolf out of the game, gave poison to a teammate at night, precisely directed the kill on the Guardian, and commanded the poison attack on the Seer. Outstanding, score: +6.

Number 8, Hunter: poisoned by the Witch on the first night, unable to use his skill, his last words revealed Number 7 as a werewolf, providing some vision for the good team, but among the four cards he pointed out, two were good. Mediocre, score: -3.

Number 9, Villager: the fifth wolf who reformed too late to be of use. Useless, score: -4.

Number 10, Werewolf: played a reverse trap while setting up early moves, seemingly exposing a flaw but actually establishing himself as the alpha wolf, sacrificing himself to ensure the wolf team’s skill activation. Outstanding, score: +5.

Number 11, Villager: sided with the majority during sheriff election. Mediocre, score: -3.

Number 12, Seer: successfully identified himself to the good team and won the sheriff badge, but wrongly judged the Evil Merchant’s identity, causing the good team to collapse and lose all chance of victory. Mediocre, score: -3.