Post-Publication Speech

Mensageiro das Calamidades Amanhã 1017 words 2026-08-05 01:35:00

It is time once again for a new book's official launch.

In the past, people often asked why Tingri hadn't started a new book in two years, and why I was being so lazy.

Actually, over these past two years, I wrote many opening chapters, but how should I put it—they were all things I personally liked, with little guarantee of commercial viability. They were roughly around the quality level between *Azure* and *Dead Substitute*. But I am a top-tier author now, burdened with the prestige of a master writer, and I had high standards yet lacked the ability to reach them, so I kept rejecting and discarding them. Of course, a tiny part of it was also because taking a vacation is genuinely wonderful. Every time I went traveling with other authors, the fact that I was the only one who didn't have to code words brought me immense joy.

The inspiration for *Disaster Messenger* came from the concept of "gamifying the real world." There are quite a few books like this, and some are exceptionally well-written, but none of them captured the exact feeling I wanted in the later stages. The difference between an author and a reader is that when I discover an author's writing isn't what I had in mind, I simply write one according to my own vision.

Just as the inspiration for *Sorcerer's Handbook* also came from You Zhu's *Girl, Something's Wrong with You*, so-called creative impulses often stem from pointing fingers at other books and criticizing them.

This book is completely different from my previous ones. The difference lies in the fact that all the female protagonists appear right in the first chapter. Because Yan Qing is neither Ash, the prison experience evaluator, nor Le Yu, the ace mecha pilot, nor is he Ren Su, who claims he doesn't want to go to work but constantly runs into beautiful girls whenever he does. He is a genuine, hardcore shut-in who refuses to leave the Rogue's Haven for the sake of safety.

For such a stubborn fellow, the only option is to arrange a home-invasion style encounter.

However, some readers might still ask: "Teacher Tingri, Teacher Tingri, why can't the female protagonists appear one by one? Why not start with a two-person dungeon, then a three-person dungeon, then a four-person dungeon? Wouldn't that be fine, and presumably easier to write?"

That is a great question. The reason is that the only MMORPG I have ever played is Final Fantasy XIV, and in FFXIV, the minimum requirement for a dungeon party is four people. Therefore, the opening must feature four people. Since there are four people, those three teammates ought to come from three different countries, and thus the worldview of the three Central Plains nations was finalized.

This story teaches us that many world-building settings do not possess any profound structural meaning, and even the geopolitical map merely originated from the minimum party size of an online game.

Writing up to this point, I am not sure what else to write. I glanced back at *Sorcerer's Handbook* and discovered—
It turns out *Sorcerer's Handbook* never had a launch speech.

Then I checked *Micro-World* and found that it did have a launch speech, but—
It is super cringe-inducing; please do not go read it, it is simply dark history.

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Let's talk about the release schedule—

The book goes live tomorrow at noon at twelve o'clock.

As for a massive update burst, of course there will be one! Seven... seven chapters!

Tingri has never belonged to that breed of authors who write at lightning speed. For these seven chapters, Tingri has already given it everything!

While maintaining a stable release schedule, I will also do my best to occasionally release extra chapters in the future!

I am earnestly asking everyone for your first-chapter subscriptions and monthly votes!

Finally, thank you to all the readers and friends who have supported Tingri all along!

Tomorrow, let us meet at the Rogue's Haven. Be there or be square!